New Reply[×]
Name
Email
Subject
Message
Files Max 8 files48.1MB total
Tegaki
Password
Flag
[New Reply]


Read the RULES before posting.

Remember to support your fellow 'Booleans

Gems Meta Art


43f62101a51dd561cd8b6e2e5dfaf0563226c1721cf127adb16042b993928eb1.gif U A
[Hide] (1.4MB, 1000x1000) Reverse
2d814439ea3dc6ccf5168038406e673400872a01ec6290b7ae2e3d6e27b27731.png U A
[Hide] (274.2KB, 511x600) Reverse
what does the foo think of expies?
>>112841 (OP) 
What is an expie
Replies: >>112849 >>112855
>>112844
this game
basically theyre genetic (expe)riments made by this one corporation that exist solely to suffer
in the case of this game that comes in the form of dangerous expeditions
Replies: >>112850
>>112849
am retarded and forgot link
https://store.steampowered.com/app/4576490/Casualties_Unknown/
>>112841 (OP) 
The first time I played I didn't know much about the game. I knew fall damage was a problem and decided "well I'll just jump down this big hole anyway and see how far that gets me"

Hearing the pained squeaks as he sat there slowly bleeding out over the next minute made me feel a little bad about myself.

>>112844
Doshdoshington's video is good if you're not going to play the game.
I'd recommend playing it blind if you're going to though.
https://youtu.be/Iyc1flr-2Z8
a8f6528bed5059af150293235baedc0612c87497053ebe092efdf9e395da7a48.png U A
[Hide] (195.7KB, 1210x1418) Reverse
>>112841 (OP) 
weird gorefag sadist game 
not gonna play unless they add a cute & wholesome expie dating sim/VN mode
Replies: >>112893 >>112911
I’ve seen a bit of it. Is it a rage game or?
Replies: >>112886 >>112893
>>112884
Everything has to be about raging with you, huh?
oh shit isn't this the game that femcel anon based his game off of?

also how may casualties?
Replies: >>112911
[twitter] BlubBlamber—2026.05.25—2058933576733728886—HJLM0RFX0AAlSuF.png U A
[Hide] (14.5KB, 600x800) Reverse
[twitter] saturnsamo—2026.05.26—2059302519617270200—HJQctGhaUAEqIs8.jpg U A
[Hide] (292.8KB, 2048x2048) Reverse
[twitter] maxadisasta—2026.05.25—2058984632985739492—HJL7fzFbwAAF2qM.jpg U A
[Hide] (54KB, 1015x769) Reverse
>>112883
Nah, I'm with Dosh on this one. It doesn't revel in the suffering or make it sexual.
It's a horror game, and the gore in it comes from you sucking at it and hurting your expie.

>>112884
It reminds me of Noita. Not really a rage game, but you're meant to advance methodically and it's quite brutal.
Replies: >>112911
experiment.png U A
[Hide] (14.9KB, 567x755) Reverse
experiment telekinetic.png U A
[Hide] (22.4KB, 700x800) Reverse
>>112841 (OP) 
they are cute enough, but i only like their design when they are done by literally anyone other than the guy who made them
>>112883
it's not really sadism if YOU are the one getting hurt!
>>112887
yes, along with barotrauma
>>112893
>Nah, I'm with Dosh on this one. It doesn't revel in the suffering or make it sexual.
i sort of disagree. it's not a porn game by any means, but it does feel very edgy, and almost revels in it, especially when you get to the dialogue and self harm mechanics
not that me of all people have any room to complain about it
Replies: >>112916 >>112922
I've been waiting to check it out once it's released but may play the demo soon. Plazma Burst but evil and furry and a roguevaniabornelikeemup, sure.
>>112911
>>Nah, I'm with Dosh on this one. It doesn't revel in the suffering or make it sexual.
>i sort of disagree. it's not a porn game by any means, but it does feel very edgy, and almost revels in it, especially when you get to the dialogue and self harm mechanics
This is just guro discourse again. It's fine. It's okay. You do not have to justify your enjoyment of these things to anybody. Fuck Woke.
Replies: >>112918
>>112916
its called #DarkWoke nigga
>>112911
check stem pls plox
Replies: >>113394
Spoiler File U A
(413.5KB, 1920x1080) Reverse
Spoiler File U A
(427KB, 1920x1080) Reverse
Spoiler File U A
(421KB, 1920x1080) Reverse
Okay. I've played it. It's cool. I think the roguelike structure is actually warranted and beneficial here, this is far too aesthetically and mechanically demanding to accommodate a dissociative Isaac-Spelunky experience; I could never get into the Plazma Burst games as a child and I think the fixed, disconnected level scenario structure was a big part of it, the stakes never felt present enough whilst also failing to provide a progressing narrative overlay to the base action. The game conveys the impression of your characters progressively losing control of their senses as they die in agony really well through the way it floods your screen in noise and information, and makes your actions slower and less reliable. Deliriously writhing around in a shallow puddle after falling through 50m of darkness and landing in barbed wire is the key experience of this game and it couldn't have been handled any better. The expies are halfway between sapient, rational actors and useless, squeaking, whimpering puppies, the latter characterisation doesn't feel like it's very present in practise but there's not much that could be done about that without taking away an unreasonable amount of player control; the game otherwise does enough to make them actually feel like human-dog-lizard hybrid lab experiments and not just reskinned humans. The talk surrounding the game online, people clinging to faggot soyjak Hagrid video essayists who reassure them that it's definitely NOT a diddyblut fetish game and the developer is definitely NOT getting any sort of pleasure from his own game about anthro creatures dying brutally. Slaves feeling nervous whenever they aren't being led around by a chain. It's worth checking out once you're in a 15-60% suicidal mood.
>>112841 (OP) 
Imma be real. Not a fan.
expie1.jpg U A
[Hide] (286.4KB, 1331x957) Reverse
expie2.jpg U A
[Hide] (171.1KB, 1343x648) Reverse
actually the expies are kino cause they get to be meat shields to protect the more aryan-coded species
>>112922
the asher pic or were you someone else?
[New Reply]
16 replies | 13 files | 13 UIDs
Connecting...
Show Post Actions

Actions:

Captcha:

- news - rules - faq -
jschan 1.7.3