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what do "we" think of him.
Replies: >>118301
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>>118242 (OP) 
from artist view its a good way to represent people with traumas 
from I'm looking for employment view: dis raped nyagger oy :joy: :joy:

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thoughts on male anthros?
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Replies: >>118205 + 8 earlier
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>>88063 (OP) 
Replies: >>118228
>>112782
Okay I'm like halfway there
>>118205
Please respect the male anthros, anon.
Replies: >>118275
>>118228
i respect you
i respect you

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autistic men love big boobs the most
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Foobies!
(Fox boobies)
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>>116874
Nope IWNBAFA
Replies: >>116914
>>116913
Big back ah.
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https://odysee.com/@symphoniacrucis:d/distributism-and-the-servile-state:8
the prophecy has come true A great wall of Nigeri's inflammatory words shall descend upon thine eyes.

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>Look anon, there's several tons of unexploded ww2 ammunitions washed ashore!
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Good thing I brought my clam smashing hammer along!
Replies: >>117971
>>117929
Oh, is THAT what the kids are calling it now?
20 kids
Replies: >>118199
>>118197
20 too many
>>116957
pot calling the cattle fat

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>Before/After the george floyd workout program
Replies: >>117889 >>118245
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Where do I sign up for this program?
>>117601 (OP) 
middle term is perfect. where is middle term where is middle term
>>117601 (OP) 
Why does this fat pooch keep showing up?

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Fun fact: If anthro women were real they'd make you their bitch
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some of you
https://youtu.be/pMr-whV7ZnA?si=XYDekGlFzVwP6zCQ
Replies: >>118116
>>118112
💀 nah 'boos would unironically do this tho, paying a woman to fear a fursuit and publicly dominate them
Replies: >>118135
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>>118116
Related?
Replies: >>118215 >>118220
>>118135
>Renamon 
>Wants to be dominated 
>Krystal more dominant than Carmelita 
Larp larp larp sahur
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>>118135
Send them all to die in Iran I don't want them.

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would you date this fat pussy for 1.000.000.000.000.000.000.000 dollars?
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>>117876
Nekotsuki already has like half the mass of the solar system.
Replies: >>117917
>>117893
It's true. Astronomers have revealed that Nekotsuki is continuously followed by several slightly smaller fat cats who are caught in her gravitational field, orbiting her big ol' fat cat butt.
>date a sexy anthro
>earn a massive fortune as well
Win Win situation
Replies: >>117928
>>117927
If it's too good to be true, I would be suspicious
If I had 10x more money I'd commission kagarimachi to make tons of cute and wholesome official Nekotsuki comics

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A thread about studying the fundamentals of art where all users,regardless of skill, can join to either post their own studies or to learn and improve their art skills, and maybe even post art tips for others to reference from.
Perspective, colouring, proportions, anatomy and so much more are what this thread is about.
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Replies: >>117304
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>>117176
Nigga don't tell me you actually fell for drawabox. That shit is so awful and doesn't help anyone.
I found copying this reference to help a ton and infinitely more than that shitty "course". Tried copying this a few times while referencing it and then purely off of imagination. Also just using blender to copy boxes at random angles or to figure out the exact angle helps a bit. 
I think it's also really important to practice using boxes in your actual art even if you aren't good at it. Actually applying it helps you figure out a ton of shit that spamming a million random boxes just won't give you. After all the end goal is using boxes for your art, not being the world's best box artist that can draw boxes perfectly at any angle
Replies: >>117276
>>117269
>That shit is so awful
The one awful thing about it is their website layout.
>doesn't help anyone.
That's debatable, having sifted through some criticism of it in the past I've come to a conclusion that most of it comes from people who haven't had the attention span to get through the introduction and/or did not bother skimming through the contents of the rest of the course to see where it's going and how.
>I found copying this reference to help a ton 
Oh yea, have that one saved as a reference too. It's not too different from one of the box exercises, just has more angles.
>using blender to copy boxes at random angles or to figure out the exact angle helps a bit. 
That requires fiddling with the focal length to get the kind of foreshortening often used when drawing. The topic of focal length / angle of view is best saved for later imo and blender by itself is daunting for some.
>I think it's also really important to practice using boxes in your actual art even if you aren't good at it.
Precisely why I'd stopped drawing them in a vacuum, yes.
>artist that can draw boxes perfectly at any angle
Since a lot of artists rely on simplifying complex scenes to a bunch of boxes at first you'd thin
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>>117101 (OP) 
here's a bunch of resources from 4cuck, half of these links are probably dead but it's worth posting here anyways

>Videos:
Tyler Edlin - https://www.youtube.com/user/TylerE2284
Proko -https://www.youtube.com/user/ProkoTV
Sinix -https://www.youtube.com/user/sinixdesign
Scott Robertson -https://www.youtube.com/user/scottrobertsondesign
Matt Kohr (CtrlPaint) -https://www.ctrlpaint.com/library
Aaron Blaise -https://www.youtube.com/user/AaronBlaiseArt
Vilpu (Anatomy) - https://mega.nz/folder/9Pw1lYaS#Me7LSwlSg59lNGmkj9tt4w/folder/lPoXEYxS
LinesSensei- https://www.youtube.com/@LinesSensei

>Poses/Gestures:
QuickPoses -https://www.quickposes.com/en
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>>117118
I was about to yap about habits, but if you're motivated enough, we're past that crap. One important thing, what do you want to draw in general, what's your goal? 
Anyways, from my point of view, the first thing you have to learn drawing is lines and rhythms and composition. Because if you can't draw a couple of beautiful simple lines, and arrange them beautifully, then drawing a beautiful landscape or living thing will be a huge problem (I had my experience).
Start doing those standard line sheets, search them up, get your hand and shoulder steady, not too relaxed, not too tense. Do hatching. Gradients. Train your feel of gradients. It's ultra important. Everything is gradients and rhythms. Lines are not even lines, they're like very sharp gradients. But don't stuff your head with line techniques for now, just learn to rhyme them lines, u feel me nyagga. When you've added some line knowledge to your muscle memory go search some refs, some objects or someone else and draw silhouettes using clear sharp strokes. This will train you some basic line proportions. Very basic exercise.
Next big thing is basic dynamics. Try giving those singular lines some properties, some thought. Like make a line feel heavy or
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How do I stop getting filtered by shading 
I just make random areas darker or brighter based on nothing but if it looks slightly better than being flat

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good thread is for posting good in. pls do not post bad
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>>116955
goodposting went extinct around 2016
Replies: >>117064
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>>117042
Looks  g o o d  to me.

>>117058
We're bringing good back.
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>>107444
>>107062
>>106537

Artist name?
Replies: >>117074
>>117066
howdy
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